﻿using System;

namespace Game.Utilities.AwardUser
{
    public class Award
    {
        public string AcountName { set; get; }

        public int Money { set; get; }

        public DateTime Date { set; get; }

        public Award()
        {
            this.AcountName = string.Empty;
            this.Money = 0;
            this.Date  = DateTime.Now;
        }

    }
}
